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Whenever Lightwielder deals damage your Hero gains that much H.

A light in the dark can make all the difference.

4 Attack (A) / 4 Health (H)



Level 3


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Frequently Asked Questions

The amount of health (H) gained is directly related to how much damage Lightwielder dealt. If damage is prevented with defenders or armor (R), or increased with a buff or Spell, the amount of health (H) gained will change.

If you have multiple Heroes you choose which of them gains the health (H).

Lightwielder gains you health (H) based on any damage dealt, not just through attacks or combat.

Further questions? Email me at

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