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Prevent the first 3 Magic Damage that would be dealt to your Hero each turn.
"There are stories of a traveler with such legendary abilities that he inspired the entire school of mental sorceries, but considering his supposed knack for altering memories...it could all just be hearsay."
Equipment
Level 3
Mind Mage's Cowl
Armor
Related Cards
Frequently Asked Questions
Further questions? Email me at Hero@TalesoftheTomes.com
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