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Prevent the first 3 Magic Damage that would be dealt to your Hero each turn.

"There are stories of a traveler with such legendary abilities that he inspired the entire school of mental sorceries, but considering his supposed knack for altering memories...it could all just be hearsay."

Equipment

Level 3

Mind Mage's Cowl

Armor

Related Cards

Frequently Asked Questions

Further questions? Email me at Hero@TalesoftheTomes.com

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